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Lord Jaraxxus Strategy

Lord Jaraxxus has a plethora of nasty attacks that will keep the healers busy. However, in most regards this is a fairly simple fight if your group has solid healers and DPS that can switch targets and focus down adds quickly.

10 Person Raid: Body - 4,200,000 health
25 Person Raid: Body – 20,000,000 heath

Incinerate Flesh – Jaraxxus targets a random player for this spell. It absorbs the next 60,000 healing (30,000 in 10 player raids) done to the player and lowers the damage they cause by 50% for the next 12 seconds. If it is not removed in that time by over healing the absorbed amount then the player will suffer the Burning Inferno effect.

Burning Inferno – A player suffers this effect if incinerate flesh is not healed through. Burning Inferno deal roughly 4,000 fire damage to everyone in the raid each second for 5 seconds.

Nether Power – This is a buff that Jaraxxus applies to himself that boosts his damage output by 20% per stack. He applies 10 stacks to himself in 25 player raids and 5 stacks in 10 player raids. It can be purged, spellstolen, and dispelled.

Fel Fireball – This spell hits the tank for roughly 25,000 fire damage and applies a DOT effect that burns the player for roughly 10,000 fire damage per second for an additional 5 seconds. It takes hi 2 seconds to cast this spell and it is interuptable and the DOT effect is removable as well.

Fel Lightning – This is a chain lightning spell that his the first target for roughly 12,000 fire damage and then tries to bounce to another player within 10 yards. If it does it will hit this second player for roughly 18,000 damage.

Touch of Jaraxxus – Jaraxxus will select one random player to place this curse on. The curse deals roughly 4,000 damage per second to the player for 15 seconds. In addition, anyone that comes within 10 yards will be hit and suffer a side effect called Curse of the Nether.

Curse of the Nether – Anyone that suffers from this will take roughly 4,500 shadow damage per second for 15 seconds.

Legion Flame – Jaraxxus casts this spell on a random player. Once hit you will suffer roughly 3,000 fire damage per second for 6 seconds. In addition, every second you also drop a pool of fire at your feet that will remain there for roughly 30 seconds and burn anyone in it for the same damage per second.

Infernal Eruption – Occasionally Jaraxxus will summon up a volcano through which Infernals spawn. When the volcano is summoned anyone within 10 yards will suffer roughly 10,000 fire damage.

Mistress of Pain
10 Person Raid: Body – 600,000 health
25 Person Raid: Body – 1,500,000 heath

Pain Spike – The Mistress of Pain will select a target at random and leap to it. When she hits the player they suffer an attack that does 50% of their health as damage. Once she hits them she runs back to whomever has the most threat against her.

Fel Flame Infernals
10 Person Raid: Body – 150,000 health
25 Person Raid: Body – 400,000 heath

Fel Charge – Occasionally the Infernal will select a random target and turn into a ball of rock. They then launch at the new target and once there begin channeling an inferno spell. This deals roughly 5,000 fire damage per second.


The fight with Lord Jaraxxus is one that requires a lot of healing and coordinated DPS. The fight itself, though, is fairly simple. Tank the boss, off-tank picks up adds and DPS burns them down before getting back on the boss. Healers have the hardest job due to all of the damage being put out. Once the tank picks up Lord Jaraxxus, DPS has a little time to focus on him before the first wave of additional demons get summoned into the fight.